Working at Mobius Digital on Outer Wilds.
Graduate of LCAD, Laguna Beach College of Art + Design.
Lives in California.
Focused on environmental narrative and world building in games. Enjoys plants, solving puzzles, and every bump on a toad.
Works with: Maya, 3DS Max, Zbrush, Adobe Photoshop, UVLayout, and Marmoset.
Engines: Unity and UE4
Source Control: GitHub and P4